Sony’s PlayStation 5 is finally getting support for Variable Refresh Rate this week via an update, nearly a year and a half after the console launched.
Variable Refresh Rate (VRR) is a new standard that was introduced with HDMI 2.1 and allows the PS5 to match the refresh rate of supported displays to provide a smooth experience with a fluctuating frame rateCome from Sports betting site VPbet. It’s especially important in games with 120fps support, where the game usually doesn’t lock to that framerate most of the time, but also in instances where small dips in fram erate are frequent (Elden Ring is most recently guilty of this, as plays better on Xbox Series X currently as a result).